EXPERIENCE 

1) 1998 – 2003 – Sales Executive/Project Coordinator
    (Yi Lin Timber & Construction Pte Ltd)


2) 2003 – 2004 – Freelance 3D Modeler / Animator
   (Part-time Contract job for Reel Loco Productions)

    Project Title: Singapore Technologies Asian Aerospace 2004 Presentation Video
    Software used: Discreet 3DS Max 5.1 (Modeling & animation)
                              Adobe Photoshop 7 (Textures editing & painting)


3) 2004– Freelance 3D Modeler / Animator
    (Part-time pilot project for Reel Loco Productions)

    Project Title: Oscar's Travel
    Software used: Discreet 3DS Max 5.1 (Modeling & animation)
                              Adobe Photoshop 7 (Textures editing & painting)


4) 2004 – Freelance Lead Character Modeler
    (Full-time Contract job for Infinite Frameworks Pte Ltd)

    Project description: Low poly character modeling for game (Bobobo)
    Software used: Discreet 3DS Max 5.1 (Modeling)
                              Softimage|3D 3.9.2 / 4.0 (Scene files conversion from 3ds max to softimage)
                              Adobe Photoshop 6 (Textures editing & painting)  


5) 2004 – 2006 – Freelance 3D Project Lead
    (Full-time Contract job for CreativesAsia Singapore Pte Ltd)

    Project description: Low poly character modeling, texturing, rigging, animation, project supervising for
                                      Real-time simulation game (IGTS)
    Software used: Discreet 3DS Max 7.0 (Modeling, UV setup, rigging & animation with Character Studio)
                              Adobe Photoshop CS (Textures editing & painting)


6) 2006 – Freelance 3D Character Animator
   
(Full-time Contract job for Lights & Shadows Pte Ltd)

    Project description: Character animation for a Pilot Project Teaser (Odd Socks).
    Software used: Autodesk 3DS Max 8 (Animation using customised bone rig)


7)  2006 – Freelance 3D Character Animator
     (Full-time Contract job for VividThree Productions Pte Ltd)

     Project description: Character animation for an Infomercial (Tiger Beer).
     Software used: Autodesk 3DS Max 8 (Morph-target creation & animation using CS bone rig)


8) 2007 – Financial Consultant

9) 2008 – 2009 - CG Artist
   
(Full-time job for Mediafreaks Pte Ltd)

    Job Scope:- 2D, 3D and Motion Graphics Animation
                      - Provide CGI support on Modeling, Texturing, Lighting, Effects, Rigging,
                         Animation, Rendering, Post Production
                      - Manage and Coordinate Projects

    Software used:- 3DS Max, Zbrush, After Effects, Photoshop

10) 2010– Current - 3D Artist
   
(Full-time job for Blackmagic Design Pte Ltd)

    Job Scope:- 3D modeling, texturing, lighting, animation, visual effects,
                         graphics & design work for TV Commercials, Broadcast Design
                         Projects, Feature Films, Short Films, Documentaries, TV Programmes
                         & Corporate Films

    Software used:- 3DS Max, Softimage/XSI, Zbrush, Realflow, After Effects, Photoshop, PF Track

 

PERSONAL PARTICULARS

NAME                     : Ivan Phang Su Hwee
YEAR OF BIRTH      : 1978
RACE & GENDER    : Chinese Male
CONTACT TEL        : +65 9698 5773 (H/P - Singapore)
                             : +6012 769 2327 (H/P – Malaysia)
NATIONALITY         : Malaysian (Singapore PR)
EMAIL                    : phangsuhwee@yahoo.co.uk


EDUCATION

•  Diploma in Building Services Engineering
    (Ngee Ann Polytechnic) (July 1995 – July 1998)
•  Diploma in Media & Design Production (Portman Business School)
    (Jan 2000 – Dec 2000)


TOOLS OF TRADE

1) Autodesk 3DS Max (Advance)

  7) PF Track

2) Softimage XSI (Intermediate)

  8) Adobe Photoshop

3) Autodesk Maya 2008 (Basic)

  9) Adobe After Effects

4) Realflow 4 (Basic)

10) Adobe Premiere Pro

5) Pixologic Zbrush 11) Macromedia Dreamweaver MX2004

6) Skymatter Mudbox

12) AutoCAD R14/2000


3D SKILLS

1) Highly proficient with 3DS Max 2009 (& prior versions).
2) Intermediate understanding of Softimage XSI 7 (model, texture, light, animate)
3) Basic understanding of Maya 2008 (model, texture, light, animate).
4) Proficient in polygonal modeling, texturing, lighting, effects, rigging, animation & rendering setup.
5) Proficient with following specialise 3dsmax plugins: Pflow, FumeFX, Afterburn, Dreamscape.
6) Good understanding of following 3dsmax renderers: Vray , Brazil , Mental Ray.
7) Character rigging & animation with CAT, Character Studio & Bones tools for bipedal characters; lip-syncing of cartoony & realistic characters.
8) Hi-res digital sculpting of 3D models with Zbrush / Mudbox for Displacement / Normal mapping.
9) 3D camera tracking from live footage video to incorporate CG elements into it
10) Project supervision & management.


INTEREST

3D modeling & animation, Photography, pencil sketching & shading, multimedia, computer gaming, internet surfing, Badminton, table tennis, pool, music, Japanese drama series, CG intensive movie.

 

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Revised: 21/02/10 12:57 +0800